VAE - Virtual Audio Engine 1
Small Data Driven Audio Engine
vae::EnginePimpl Member List

This is the complete list of members for vae::EnginePimpl, including all inherited members.

addEmitter(EmitterHandle h)vae::EnginePimpl
checkVersion(int major, int minor, int patch)vae::EnginePimpl
create()vae::EnginePimplstatic
createAutoEmitter(BankHandle bank, EventHandle event, float maxDist, const LocationDirection &locDir, float spread)vae::EnginePimpl
createEmitter()vae::EnginePimpl
createListener()vae::EnginePimpl
destroy()vae::EnginePimpl
EnginePimpl()vae::EnginePimplprivate
EnginePimpl(const EnginePimpl &)vae::EnginePimplprivate
fireEvent(BankHandle bankHandle, EventHandle eventHandle, EmitterHandle emitterHandle, Sample gain=1.0, MixerHandle mixerHandle=InvalidMixerHandle, ListenerHandle listenerHandle=AllListeners)vae::EnginePimpl
fireGlobalEvent(GlobalEventHandle globalHandle, EmitterHandle emitterHandle, Sample gain=1.0, MixerHandle mixerHandle=InvalidMixerHandle, ListenerHandle listenerHandle=AllListeners)vae::EnginePimpl
getActiveVoiceCount()vae::EnginePimpl
init(const EngineConfig &config={})vae::EnginePimpl
loadBank(const char *path, Size size=0)vae::EnginePimpl
loadHRTF(const char *path, Size size=0)vae::EnginePimpl
removeEmitter(EmitterHandle h)vae::EnginePimpl
removeListener(ListenerHandle listener)vae::EnginePimpl
seek(EmitterHandle emitter, Size time)vae::EnginePimpl
setEmitter(EmitterHandle emitter, const LocationDirection &locDir, float spread)vae::EnginePimpl
setHighpass(EmitterHandle emitter, float cutoff)vae::EnginePimpl
setListener(ListenerHandle listener, const LocationOrientation &locOr)vae::EnginePimpl
setLowpass(EmitterHandle emitter, float cutoff)vae::EnginePimpl
setMasterVolume(Sample volume)vae::EnginePimpl
setSpeed(EmitterHandle emitter, float speed)vae::EnginePimpl
setVolume(EmitterHandle emitter, Sample gain)vae::EnginePimpl
start()vae::EnginePimpl
stop()vae::EnginePimpl
stopEmitter(EmitterHandle emitter)vae::EnginePimpl
unloadAllBanks()vae::EnginePimpl
unloadBankFromId(BankHandle bankHandle)vae::EnginePimpl
update()vae::EnginePimpl
~EnginePimpl()vae::EnginePimplinlineprivate