VAE - Virtual Audio Engine 1
Small Data Driven Audio Engine
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#include <vae_effect.hpp>
Classes | |
struct | Parameter |
Represents a parameter of the DSP. More... | |
Public Attributes | |
IdString | name |
Name of the effect to load, not an arbitrary name. More... | |
effect::EffectBase * | effect = nullptr |
References the DSP. More... | |
Parameter | parameters [StaticConfig::MaxEffectsParameter] |
Parameters. More... | |
bool | bypassed = false |
Effect pod.
Definition at line 12 of file vae_effect.hpp.
bool vae::core::Effect::bypassed = false |
Definition at line 23 of file vae_effect.hpp.
effect::EffectBase* vae::core::Effect::effect = nullptr |
References the DSP.
Definition at line 21 of file vae_effect.hpp.
IdString vae::core::Effect::name |
Name of the effect to load, not an arbitrary name.
Definition at line 20 of file vae_effect.hpp.
Parameter vae::core::Effect::parameters[StaticConfig::MaxEffectsParameter] |
Parameters.
Definition at line 22 of file vae_effect.hpp.