VAE - Virtual Audio Engine 1
Small Data Driven Audio Engine
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Contains all public API types for VAE. More...
Go to the source code of this file.
Classes | |
struct | vae::DeviceInfo |
Basic struct describing a audio device. More... | |
struct | vae::Vector3 |
Public vae Vector 3 type. More... | |
struct | vae::LocationDirection |
Emitters have a position and direction vector. More... | |
struct | vae::LocationOrientation |
Listener uses additional up vector. More... | |
struct | vae::EventCallbackData |
Struct containing relevant data passed to EventCallback provided in the EngineConfig. More... | |
struct | vae::EngineConfig |
Settings for the engine defined at EnginePimpl::init. More... | |
Namespaces | |
namespace | vaeb |
Contains generated Event ids using generate_bank_defines.py. | |
namespace | vae |
Contains Typedefinitions and basic structures use by the public API and internally. | |
namespace | vae::StaticConfig |
Contains some fundamental Configuration needed at compile time Dynamic settings are contained in the EngineSettings struct above. | |
namespace | vae::StaticConfig::Speakers |
Placement of the speakers around the listener used for SPCAP panning. | |
Macros | |
#define | VAE_VERSION_MAJOR 0 |
#define | VAE_VERSION_MINOR 0 |
#define | VAE_VERSION_PATCH 1 |
Typedefs | |
using | vae::Sample = float |
Default sample types used where ever possible, changing this means the engine needs to be recompiled, short and int isn't working, probably needs a few changes in the pipeline. More... | |
using | vae::Size = unsigned int |
How the elements are addressed in the heapbuffer. More... | |
using | vae::Time = double |
Time sotred in seconds. More... | |
using | vae::SmallHandle = unsigned char |
using | vae::GenericHandle = unsigned short |
using | vae::LargeHandle = unsigned int |
using | vae::BankHandle = SmallHandle |
using | vae::EventHandle = GenericHandle |
The handle used to address events within a bank. More... | |
using | vae::SourceHandle = GenericHandle |
using | vae::EmitterHandle = LargeHandle |
using | vae::MixerHandle = SmallHandle |
using | vae::ListenerHandle = SmallHandle |
using | vae::GlobalEventHandle = LargeHandle |
Used to globally address events, holds space for BankHandle and EventHandle. More... | |
using | vae::GlobalMixerHandle = GenericHandle |
TODO. More... | |
using | vae::GlobalParameterHandle = LargeHandle |
TODO. More... | |
using | vae::EventCallback = void(*)(const EventCallbackData *) |
Enumerations | |
enum class | vae::Result { vae::Success = 0 , vae::GenericFailure , vae::BankFormatError , vae::BankFormatIndexError , vae::BankFormatDuplicateIndex , vae::FileOpenError , vae::VoiceStarvation , vae::BankFormatBadMixHirarchy , vae::ElementNotFound , vae::ValidHandleRequired , vae::TooManyRecords , vae::DeviceError , vae::DuplicateEmitter , vae::InvalidBank , vae::InvalidEmitter } |
Return Types for most engine functions. More... | |
enum class | vae::LogLevel { vae::Debug = 0 , vae::Info , vae::Warn , vae::Error , vae::Ciritical } |
Variables | |
constexpr GenericHandle | vae::InvalidHandle = ~0 |
Since 0 is a valid handle, these are used to identify invalid ones. More... | |
constexpr EventHandle | vae::InvalidEventHandle = ~0 |
constexpr SourceHandle | vae::InvalidSourceHandle = ~0 |
constexpr BankHandle | vae::InvalidBankHandle = ~0 |
constexpr MixerHandle | vae::InvalidMixerHandle = ~0 |
constexpr ListenerHandle | vae::InvalidListenerHandle = ~0 |
constexpr ListenerHandle | vae::AllListeners = (~0) - 1 |
Will address all listeners. More... | |
constexpr EmitterHandle | vae::InvalidEmitterHandle = ~0 |
constexpr GlobalEventHandle | vae::InvalidGlobalEventHandle = InvalidEventHandle | (InvalidBankHandle << (sizeof(EventHandle) * 8)) |
constexpr unsigned char | vae::StaticConfig::MaxChannels = 2 |
Maximum channel count used to pre allocate buffers. More... | |
constexpr Size | vae::StaticConfig::MaxBlock = 512 |
Maximum block size. More... | |
constexpr Size | vae::StaticConfig::StreamPrefetch = 1024 * 8 |
How many Samples to prefetch for streaming sources. More... | |
constexpr Size | vae::StaticConfig::MaxListeners = 4 |
How many listeners can observe 3D voices. More... | |
constexpr Size | vae::StaticConfig::MaxMixerEffects = 4 |
How many effects a mixer channel can process. More... | |
constexpr Size | vae::StaticConfig::MaxEffectsParameter = 4 |
constexpr Size | vae::StaticConfig::MaxChainedEvents = 4 |
How many chained events can fit in chain_events on the core::Event structure. More... | |
constexpr Sample | vae::StaticConfig::MinVolume = 0.01f |
Minimum volume before sounds will skip rendering. More... | |
constexpr Vector3 | vae::StaticConfig::Speakers::center = { 0, 0, -1 } |
Used for mono and souround setups (except quadrophonic) More... | |
constexpr Vector3 | vae::StaticConfig::Speakers::left = { -1, 0, 0 } |
Used in 7.1 and Headphones. More... | |
constexpr Vector3 | vae::StaticConfig::Speakers::right = { +1, 0, 0 } |
Used in 7.1 and Headphones. More... | |
constexpr Vector3 | vae::StaticConfig::Speakers::frontLeft = { +1, 0, -1 } |
Stereo and suround setups. More... | |
constexpr Vector3 | vae::StaticConfig::Speakers::frontRight = { +1, 0, -1 } |
Stereo and suround setups. More... | |
constexpr Vector3 | vae::StaticConfig::Speakers::rearLeft = { +1, 0, +1 } |
Sourund setups. More... | |
constexpr Vector3 | vae::StaticConfig::Speakers::rearRight = { +1, 0, +1 } |
Sourund setups. More... | |
Contains all public API types for VAE.
Definition in file vae.hpp.